Burnout Legends

Burnout Legends combines the best of the first three games into one package for the PSP (and DS).

The first Burnout game not made by Criterion (only DS version, PSP Version was developed by Criterion), Burnout Legends brings all that fans loved from the first three games to the PSP. The World Tour mode is similar to that of the Burnout 3 version, save the world map. Here players are given a series of events for a specific car type. Once players have won a gold in the grand prix for said series, the next is unlocked. Most cars are unlocked through progression in the World Tour mode.

Burnout Legends also sees the return of a Burnout 2: Point of Impact game mode, Pursuit mode. Here the player takes control of a police car and must smash into an opposing vehicle. Taking this car out before it has reached the finish line will result in a victory. Legends also features the typical game modes:

  • Race - Race against 3 rivals around the track to win the event.
  • Eliminator - Every lap the last place car is removed from the race.
  • Face Off - Race against a legend car to win the car.
  • Time Attack - The goal is to complete a lap as fast as you can. You can do as many laps as you like.
  • Burning Lap - Time attack in world tour where the player tries to complete a lap by the medal time.
  • Road Rage - Continually Takedown three opposing vehicles until the time runs out, or you crash out.
  • Crash - Intentionally crash your car into a puzzle of vehicles. The more you crash, the more cash you get.

All of these modes are also available in the games local multiplayer

Locations

In Burnout Legends, most of the tracks are taken from all previous Burnout games from Burnout 1, 2 and 3. The tracks are divide in 3 different regions of the game: USA, Europe and the Far East/Asia.

USA

  • Waterfront (PSP only) - Waterfront from Burnout 3: Takedown
  • Downtown - Downtown from Burnout 3: Takedown
  • Silver Lake - Silver Lake from Burnout 3: Takedown
  • Airport T1 & T2 - Airport Terminal 1 & 2 from Burnout 2: Point of Impact
  • Airport T3 (PSP Only) - Airport Terminal 3 from Burnout 2: Point of Impact
  • Palm Bay Marina - Palm Bay Heights from Burnout 2: Point of Impact
  • Big Surf Shores - Big Surf Shores from Burnout 2: Point of Impact
  • Interstate Loop - Interstate Loop from Burnout 2: Point of Impact
  • Sunrise Valley Downtown - Sunrise Valley Downtown from Burnout 2: Point of Impact

Europe

  • Winter City (PSP only) - Winter City from Burnout 3: Takedown
  • Alpine (PSP only) - Alpine from Burnout 3: Takedown
  • Riviera - Riviera from Burnout 3: Takedown
  • Vineyard - Vineyard from Burnout 3: Takedown
  • Harbour Town - Harbour Town from Burnout

Far East/Asia

  • Golden City - Golden City from Burnout 3: Takedown
  • Dockside - Dockside from Burnout 3: Takedown
  • Island Paradise - Island Paradise from Burnout 3: Takedown

Vehicles

There are a total of 89 cars to unlock in five categories: Compact, Muscle, Coupe, Sport, and Super. This is done by performing certain tasks in the World Tour, such as getting a certain amount of gold medals, or all signature takedowns.

This game also has "Collector's cars." There are 5 special cars for each class, however you only have one on the game (like Collector Car 3). To get the other four, you have to beat a player in a multiplayer mode while using your collector car against one another. Who ever wins gets the others' car added to their collection.

Compact Series

Compact Type 1

Awarded: At start of compact series

Compact Type 2

Awarded: At start of compact series

Compact Type 3

Awarded: At start of compact series

Compact Cop

Awarded: Bronze in Silver Lake or Airport Terminal 1 & 2 Pursuit

Legend Compact

Awarded: Gold in InterstAte Loop Legend Face-Off

Gangster Legend

Awarded: Gold in Palm Bay Legend Face-Off

Dominator Compact

Awarded: At 10,000 Burnout Points

Tuned Compact

Awarded: For 5 Gold Medals

Assassin Compact

Awarded: At 15 Takedowns

Compact Collector 1

Awarded: For winning a collector challenge race

Compact Collector 2

Awarded: For winning a collector challenge race

Compact Collector 3

Awarded: For winning a collector challenge race

Compact Collector 4

Awarded: For Gold in Silver Lake Eliminator

Compact Collector 5

Awarded: For winning a collector challenge race

Muscle Series

Muscle Type 1

Awarded: For unlocking Muscle Series

Muscle Type 2

Awarded: For unlocking Muscle Series

Muscle Type 3

Awarded: For unlocking Muscle Series

Muscle Cop

Awarded: For Bronze in Harbour Town or Sunrrise Vally Pursuit

Classic Legends

Awarded: For Gold in Big Surf Legend Face-Off.

Legend J-Muscle

Awarded: For Gold in Airport 1 2 Legend Face-Off

Dominator Muscle

Awarded: At 25,000 Burnout Points

Tuned Muscle

Awarded: For 20 Gold Medals

Assassin Muscle

Awarded: At 30 Takedowns

Muscle Collector 1

Awarded: For Gold in Harbor Town Eliminator

Muscle Collector 2

Awarded: For winning a collector challenge race

Muscle Collector 3

Awarded: For winning a collector challenge race

Muscle Collector 4

Awarded: For winning a collector challenge race

Muscle Collector 5

Awarded: For winning a collector challenge race

Coupe Series

Coupe Type 1

Awarded: For unlocking Coupe Series

Coupe Type 2

Awarded: For unlocking Coupe Series

Coupe Type 3

Awarded: For unlocking Coupe Series

Coupe Cop

Awarded: For Bronze in Big Surf Shore or Sunrise Valley Pursuit

Legend Pickup

Awarded: For Gold in Airport 3 Legend Face-Off

Legend SUV

Awarded: For Gold in Sunrise Legend Face-Off

Dominator Coupe

Awarded: At 50,000 Burnout Points

Tuned Coupe

Awarded: For 40 Gold Medals

Assassin Coupe

Awarded: At 60 Takedowns

Coupe Collector 1

Awarded: For Gold in Winter City Eliminator

Coupe Collector 2

Awarded: For winning a collector challenge race

Coupe Collector 3

Awarded: For winning a collector challenge race

Coupe Collector 4

Awarded: For winning a collector challenge race

Coupe Collector 5

Awarded: For winning a collector challenge race

Sports Series

Sports Type 1

Awarded: For unlocking Sports Series

Sports Type 2

Awarded: For unlocking Sports Series

Sports Type 3

Awarded: For unlocking Sports Series

Sports Cop

Awarded: For Bronze in Dockside or Island Paradise Pursuit

Legends Oval Racer

Awarded: For Gold in Sunrise Valley Legend Face-Off

Legend Roadster

Awarded: For Gold in Big Surf Shore Legend Face-Off

Dominator Sports

Awarded: At 100,000 Burnout Points

Tuned Sports

Awarded: For 50 Gold Medals

Assassin Sports

Awarded: At 100 Takedowns

Sports Collector 1

Awarded: Awarded For Gold in Sunrise Valley Eliminator

Sports Collector 2

Awarded: For winning a collector challenge race

Sports Collector 3

Awarded: For winning a collector challenge race

Sports Collector 4

Awarded: For winning a collector challenge race

Sports Collector 5

Awarded: For winning a collector challenge race

Super Series

Super Type 1

Awarded: For unlocking Super Series

Super Type 2

Awarded: For unlocking Super Series

Super Type 3

Awarded: For unlocking Super Series

Super Cop

Awarded: For Bronze in Winter City or Island Paradise Pursuit

Legend Super Car

Awarded: For Gold in Airport 3 Legend Face-Off

Legend Hot Rod

Awarded: For Gold in Palm Bay Legend Face-Off

Dominator Super

Awarded: At 200,000 Burnout Points

Tuned Super

Awarded: For 75 gold medals

Assassin Super

Awarded: At 150 Takedowns

Super Collector 1

Awarded: For Gold in Dockside Eliminator

Super Collector 2

Awarded: For winning a collector challenge race

Super Collector 3

Awarded: For winning a collector challenge race

Super Collector 4

Awarded: For winning a collector challenge race

Super Collector 5

Awarded: For winning a collector challenge race

Race Special

Custom Coupe Ultimate

Awarded: For collecting a Medal in every Race Event

Oval Special Racer

Awarded: For collecting all Signature Takedowns

Classic Hot Rod

Awarded: For collecting all Special Event Postcards

Euro Circuit Racer

Awarded: For collecting all Takedown Trophies

US Circuit Racer

Awarded: For Gold in Super GP

World Circuit Racer

Awarded: For Gold in Special GP

Cop Racer

Awarded: For Gold in all Pursuit Events

Gangster Boss

Awarded: For Gold in all Race Events

Heavyweight

Heavy Pick-Up

Awarded: At $1,000,000 in Crash Mode

Trash Truck

Awarded: At $90,000,000 in Crash Mode

4WD Racer

Awarded: At $2,000,000 in Crash Mode

SUV Deluxe

Awarded: At $5,000,000 in Crash Mode

Firetruck

Awarded: For collecting all Crash Gold Medals

4WD Heavy Duty

Awarded: At $10,000,000 in Crash Mode

B-Team Van

Awarded: At $15,000,000 in Crash Mode

Delivery Truck

Awarded: At $20,000,000 in Crash Mode

Tractor Cab

Awarded: At $30,000,000 in Crash Mode

Longnose Cab

Awarded: At $50,000,000 in Crash Mode

City Bus

Awarded: At $70,000,000 in Crash Mode

Signature Takedowns

Getting all the signature takedowns unlocks the Oval Special Racer

  • Gone Fishin' - Takedown a rival over cliff by Silver Lake's trailer park
  • Homewrecker - Takedown into a motorhome
  • Pillar Driller - Takedown into pillar in Downtown
  • Hit the Split - Takedown into the center divide at tunnel entrance in Downtown
  • Truck Torpedo - Takedown into a big rig carrying a speedboat
  • Euro Tram Ram - Takedown into a Winter City tram
  • Snowed Under - Takedown into a snowplow
  • Paid the Price! - Takedown into an Alpine Tollbooth
  • Riviera Roustabout - Takedown into the roundabout in Riviera
  • Gatecrasher - Takedown into Vineyard's Town Gate wall
  • Grapes of Wrath - Takedown into a wine truck
  • Market Stalled - Takedown at the Golden City Market Place
  • Tuk-Down - Takedown into a Tuk-Tuk
  • Ship Wreck - Takedown at the port in at Dockside
  • Rumble in the Jungle - Takedown on the Island Paradise off-road section
  • Catch the Tour Bus - Takedown into one of the parked tour buses in Island Paradise
  • Taxi Takedown - Takedown into a Taxi
  • Tow Away Zone - Takedown an opponent in front of the Terminal Building on Airport Terminal 1 & 2
  • Bridge Over - Takedown over the edge of Harbor Town bridge
  • Median Mash - Takedown into Palm Bay Median

Soundtrack

Song - Artist (Album)

  • Almost Here - The Academy Is... (Almost Here)
  • Bundy - Animal Alpha (Pheromones)
  • Red Flag - Billy Talent (Billy Talent II)
  • Fear and Loathing - The Black Velvets (The Black Velvets)
  • Wake the Dead - Comeback Kid (Wake the Dead)
  • Riot Radio - The Dead 60s (The Dead 60s)
  • Tuned to a Different Station - Dogs - (Turn Against This Land)
  • The Hey Man! - Emanuel (Soundtrack to a Headrush)
  • Ink - Finch (Say Hello to Sunshine)
  • I Want - Goldfinger (Disconnection Notice)
  • Today - Junkie XL (Today)
  • Straight to Video (KMFDM Remix) - Mindless Self Indulgence (Straight To Video: The Remixes)
  • NĂ¼ Rock - Morningwood (Morningwood)
  • Heard That Sound - MxPx (Panic)
  • Shot Down - Nine Black Alps (Everything Is)
  • Do What You Want - OK Go (Oh No)
  • Shotgun - The Outline (You Smash It, We'll Build Around It)
  • Stand Up - Pennywise (The Fuse)
  • Band-Girls - Money - Tsar (Band-Girls-Money)
  • The Great Escape - We Are Scientists (With Love and Squalor)
  • Lights and Sounds - Yellowcard (Lights and Sounds)

PS Vita Compatibility

Despite not being in the official compatibility list, Burnout Legends can be played on the PS Vita. To do this, the user must first download the game to the PS3. From there, go to Content Transfer on the PS Vita and select the game for transfer. Once complete, the game will show up on the Vita's menu.