The first Burnout game not made by Criterion (only DS version, PSP Version was developed by Criterion), Burnout Legends brings all that fans loved from the first three games to the PSP. The World Tour mode is similar to that of the Burnout 3 version, save the world map. Here players are given a series of events for a specific car type. Once players have won a gold in the grand prix for said series, the next is unlocked. Most cars are unlocked through progression in the World Tour mode.
Burnout Legends also sees the return of a Burnout 2: Point of Impact game mode, Pursuit mode. Here the player takes control of a police car and must smash into an opposing vehicle. Taking this car out before it has reached the finish line will result in a victory. Legends also features the typical game modes:
- Race - Race against 3 rivals around the track to win the event.
- Eliminator - Every lap the last place car is removed from the race.
- Face Off - Race against a legend car to win the car.
- Time Attack - The goal is to complete a lap as fast as you can. You can do as many laps as you like.
- Burning Lap - Time attack in world tour where the player tries to complete a lap by the medal time.
- Road Rage - Continually Takedown three opposing vehicles until the time runs out, or you crash out.
- Crash - Intentionally crash your car into a puzzle of vehicles. The more you crash, the more cash you get.
All of these modes are also available in the games local multiplayer
Locations
In Burnout Legends, most of the tracks are taken from all previous Burnout games from Burnout 1, 2 and 3. The tracks are divide in 3 different regions of the game: USA, Europe and the Far East/Asia.
USA
- Waterfront (PSP only) - Waterfront from Burnout 3: Takedown
- Downtown - Downtown from Burnout 3: Takedown
- Silver Lake - Silver Lake from Burnout 3: Takedown
- Airport T1 & T2 - Airport Terminal 1 & 2 from Burnout 2: Point of Impact
- Airport T3 (PSP Only) - Airport Terminal 3 from Burnout 2: Point of Impact
- Palm Bay Marina - Palm Bay Heights from Burnout 2: Point of Impact
- Big Surf Shores - Big Surf Shores from Burnout 2: Point of Impact
- Interstate Loop - Interstate Loop from Burnout 2: Point of Impact
- Sunrise Valley Downtown - Sunrise Valley Downtown from Burnout 2: Point of Impact
Europe
- Winter City (PSP only) - Winter City from Burnout 3: Takedown
- Alpine (PSP only) - Alpine from Burnout 3: Takedown
- Riviera - Riviera from Burnout 3: Takedown
- Vineyard - Vineyard from Burnout 3: Takedown
- Harbour Town - Harbour Town from Burnout
Far East/Asia
- Golden City - Golden City from Burnout 3: Takedown
- Dockside - Dockside from Burnout 3: Takedown
- Island Paradise - Island Paradise from Burnout 3: Takedown
Vehicles
There are a total of 89 cars to unlock in five categories: Compact, Muscle, Coupe, Sport, and Super. This is done by performing certain tasks in the World Tour, such as getting a certain amount of gold medals, or all signature takedowns.
This game also has "Collector's cars." There are 5 special cars for each class, however you only have one on the game (like Collector Car 3). To get the other four, you have to beat a player in a multiplayer mode while using your collector car against one another. Who ever wins gets the others' car added to their collection.
Compact Series
Compact Type 1
Awarded: At start of compact series
Compact Type 2
Awarded: At start of compact series
Compact Type 3
Awarded: At start of compact series
Compact Cop
Awarded: Bronze in Silver Lake or Airport Terminal 1 & 2 Pursuit
Legend Compact
Awarded: Gold in InterstAte Loop Legend Face-Off
Gangster Legend
Awarded: Gold in Palm Bay Legend Face-Off
Dominator Compact
Awarded: At 10,000 Burnout Points
Tuned Compact
Awarded: For 5 Gold Medals
Assassin Compact
Awarded: At 15 Takedowns
Compact Collector 1
Awarded: For winning a collector challenge race
Compact Collector 2
Awarded: For winning a collector challenge race
Compact Collector 3
Awarded: For winning a collector challenge race
Compact Collector 4
Awarded: For Gold in Silver Lake Eliminator
Compact Collector 5
Awarded: For winning a collector challenge race
Muscle Series
Muscle Type 1
Awarded: For unlocking Muscle Series
Muscle Type 2
Awarded: For unlocking Muscle Series
Muscle Type 3
Awarded: For unlocking Muscle Series
Muscle Cop
Awarded: For Bronze in Harbour Town or Sunrrise Vally Pursuit
Classic Legends
Awarded: For Gold in Big Surf Legend Face-Off.
Legend J-Muscle
Awarded: For Gold in Airport 1 2 Legend Face-Off
Dominator Muscle
Awarded: At 25,000 Burnout Points
Tuned Muscle
Awarded: For 20 Gold Medals
Assassin Muscle
Awarded: At 30 Takedowns
Muscle Collector 1
Awarded: For Gold in Harbor Town Eliminator
Muscle Collector 2
Awarded: For winning a collector challenge race
Muscle Collector 3
Awarded: For winning a collector challenge race
Muscle Collector 4
Awarded: For winning a collector challenge race
Muscle Collector 5
Awarded: For winning a collector challenge race
Coupe Series
Coupe Type 1
Awarded: For unlocking Coupe Series
Coupe Type 2
Awarded: For unlocking Coupe Series
Coupe Type 3
Awarded: For unlocking Coupe Series
Coupe Cop
Awarded: For Bronze in Big Surf Shore or Sunrise Valley Pursuit
Legend Pickup
Awarded: For Gold in Airport 3 Legend Face-Off
Legend SUV
Awarded: For Gold in Sunrise Legend Face-Off
Dominator Coupe
Awarded: At 50,000 Burnout Points
Tuned Coupe
Awarded: For 40 Gold Medals
Assassin Coupe
Awarded: At 60 Takedowns
Coupe Collector 1
Awarded: For Gold in Winter City Eliminator
Coupe Collector 2
Awarded: For winning a collector challenge race
Coupe Collector 3
Awarded: For winning a collector challenge race
Coupe Collector 4
Awarded: For winning a collector challenge race
Coupe Collector 5
Awarded: For winning a collector challenge race
Sports Series
Sports Type 1
Awarded: For unlocking Sports Series
Sports Type 2
Awarded: For unlocking Sports Series
Sports Type 3
Awarded: For unlocking Sports Series
Sports Cop
Awarded: For Bronze in Dockside or Island Paradise Pursuit
Legends Oval Racer
Awarded: For Gold in Sunrise Valley Legend Face-Off
Legend Roadster
Awarded: For Gold in Big Surf Shore Legend Face-Off
Dominator Sports
Awarded: At 100,000 Burnout Points
Tuned Sports
Awarded: For 50 Gold Medals
Assassin Sports
Awarded: At 100 Takedowns
Sports Collector 1
Awarded: Awarded For Gold in Sunrise Valley Eliminator
Sports Collector 2
Awarded: For winning a collector challenge race
Sports Collector 3
Awarded: For winning a collector challenge race
Sports Collector 4
Awarded: For winning a collector challenge race
Sports Collector 5
Awarded: For winning a collector challenge race
Super Series
Super Type 1
Awarded: For unlocking Super Series
Super Type 2
Awarded: For unlocking Super Series
Super Type 3
Awarded: For unlocking Super Series
Super Cop
Awarded: For Bronze in Winter City or Island Paradise Pursuit
Legend Super Car
Awarded: For Gold in Airport 3 Legend Face-Off
Legend Hot Rod
Awarded: For Gold in Palm Bay Legend Face-Off
Dominator Super
Awarded: At 200,000 Burnout Points
Tuned Super
Awarded: For 75 gold medals
Assassin Super
Awarded: At 150 Takedowns
Super Collector 1
Awarded: For Gold in Dockside Eliminator
Super Collector 2
Awarded: For winning a collector challenge race
Super Collector 3
Awarded: For winning a collector challenge race
Super Collector 4
Awarded: For winning a collector challenge race
Super Collector 5
Awarded: For winning a collector challenge race
Race Special
Custom Coupe Ultimate
Awarded: For collecting a Medal in every Race Event
Oval Special Racer
Awarded: For collecting all Signature Takedowns
Classic Hot Rod
Awarded: For collecting all Special Event Postcards
Euro Circuit Racer
Awarded: For collecting all Takedown Trophies
US Circuit Racer
Awarded: For Gold in Super GP
World Circuit Racer
Awarded: For Gold in Special GP
Cop Racer
Awarded: For Gold in all Pursuit Events
Gangster Boss
Awarded: For Gold in all Race Events
Heavyweight
Heavy Pick-Up
Awarded: At $1,000,000 in Crash Mode
Trash Truck
Awarded: At $90,000,000 in Crash Mode
4WD Racer
Awarded: At $2,000,000 in Crash Mode
SUV Deluxe
Awarded: At $5,000,000 in Crash Mode
Firetruck
Awarded: For collecting all Crash Gold Medals
4WD Heavy Duty
Awarded: At $10,000,000 in Crash Mode
B-Team Van
Awarded: At $15,000,000 in Crash Mode
Delivery Truck
Awarded: At $20,000,000 in Crash Mode
Tractor Cab
Awarded: At $30,000,000 in Crash Mode
Longnose Cab
Awarded: At $50,000,000 in Crash Mode
City Bus
Awarded: At $70,000,000 in Crash Mode
Signature Takedowns
Getting all the signature takedowns unlocks the Oval Special Racer
- Gone Fishin' - Takedown a rival over cliff by Silver Lake's trailer park
- Homewrecker - Takedown into a motorhome
- Pillar Driller - Takedown into pillar in Downtown
- Hit the Split - Takedown into the center divide at tunnel entrance in Downtown
- Truck Torpedo - Takedown into a big rig carrying a speedboat
- Euro Tram Ram - Takedown into a Winter City tram
- Snowed Under - Takedown into a snowplow
- Paid the Price! - Takedown into an Alpine Tollbooth
- Riviera Roustabout - Takedown into the roundabout in Riviera
- Gatecrasher - Takedown into Vineyard's Town Gate wall
- Grapes of Wrath - Takedown into a wine truck
- Market Stalled - Takedown at the Golden City Market Place
- Tuk-Down - Takedown into a Tuk-Tuk
- Ship Wreck - Takedown at the port in at Dockside
- Rumble in the Jungle - Takedown on the Island Paradise off-road section
- Catch the Tour Bus - Takedown into one of the parked tour buses in Island Paradise
- Taxi Takedown - Takedown into a Taxi
- Tow Away Zone - Takedown an opponent in front of the Terminal Building on Airport Terminal 1 & 2
- Bridge Over - Takedown over the edge of Harbor Town bridge
- Median Mash - Takedown into Palm Bay Median
Soundtrack
Song - Artist (Album)
- Almost Here - The Academy Is... (Almost Here)
- Bundy - Animal Alpha (Pheromones)
- Red Flag - Billy Talent (Billy Talent II)
- Fear and Loathing - The Black Velvets (The Black Velvets)
- Wake the Dead - Comeback Kid (Wake the Dead)
- Riot Radio - The Dead 60s (The Dead 60s)
- Tuned to a Different Station - Dogs - (Turn Against This Land)
- The Hey Man! - Emanuel (Soundtrack to a Headrush)
- Ink - Finch (Say Hello to Sunshine)
- I Want - Goldfinger (Disconnection Notice)
- Today - Junkie XL (Today)
- Straight to Video (KMFDM Remix) - Mindless Self Indulgence (Straight To Video: The Remixes)
- NĂ¼ Rock - Morningwood (Morningwood)
- Heard That Sound - MxPx (Panic)
- Shot Down - Nine Black Alps (Everything Is)
- Do What You Want - OK Go (Oh No)
- Shotgun - The Outline (You Smash It, We'll Build Around It)
- Stand Up - Pennywise (The Fuse)
- Band-Girls - Money - Tsar (Band-Girls-Money)
- The Great Escape - We Are Scientists (With Love and Squalor)
- Lights and Sounds - Yellowcard (Lights and Sounds)
PS Vita Compatibility
Despite not being in the official compatibility list, Burnout Legends can be played on the PS Vita. To do this, the user must first download the game to the PS3. From there, go to Content Transfer on the PS Vita and select the game for transfer. Once complete, the game will show up on the Vita's menu.